Why is Easy bad?
Why is “Easy” a dirty word when it comes to MMO’s?
I hear people say that WoW is too easy. You can solo the whole game. You don’t have to spend anytime crafting items. Money is easy to come by and the quests lead you around by the nose. Why is this a bad thing? Would I rather roll a boulder up a steep hill or a cross a level ground? Why does an MMO have to beat up the players? I mean, I know for the most part we are sadistic, but it doesn’t always have to be that way.
I understand that people want a challenge, they thrive from the hardships. Thats great, wonderful and more power to you. But just because they can’t find the challenges in a game doesnt’ mean there isn’t any. I remember back in the Old EQ days that if you saw someone playing a Necro, they were on their way to soloing the game. It was one of the first classes that could do that. But did that make EQ an easy game? No.
People on the whole don’t have a lot of time to spend playing games on line. We all have families, jobs and tons of other responsibilities that don’t allow us the luxuries of some, to sit in front of a computer all day playing a game. See how I did that, I generalized people that sit in front of a computer playing games all day as those that have no life. Thats the same problem I have with people that generalize WoW as being to easy. A game doesn’t have to be hard to be fun and enjoyable.
WoW is a game with different settings of difficulty for everyone. The have the PvE servers, for those that like to hang out, play a game for a few hours, feel like they have accomplished something then log off. Then there is PvP. Its a bit more difficult to accomplish the simplist of tasks. You have to not only avoid the mobs, find the item you need and return to the quest giver, but you have to avoid other players out for your blood. Not always an easy endeavor. And not every quest is soloable either. Sometimes you have to complete quests inside instances or do world elite mobs.
Yes, there are some classes that can run the game solo. But the challege is not to play one of those classes. I agree, the first few levels of the game are pretty fast. The quests aren’t too difficult and you level up very quickly. But with all games, there is a section where you can’t do it all your own, particularly if you want to really great gear and if you’ve choosen a PvP server for your characters to live as well. For my mage, the levels between 25 and 45 where the hardest. Then once I rolled over that 45th level, I discovered a sweet spot and was able to pretty much solo for the next couple of levels again. But why is that a bad thing.
If you find a game too easy, move on to something more difficult, more challenging. But don’t ridicule those of us that enjoy a simple easy game. I don’t think EQ2 is that hard, but there is more of a challenge than WoW in certain respects, but that still doesn’t make WoW a better or Worse game than EQ2. Both get boring and simple at certain stages of the game, and then the difficulty ramps back up again. Thats what the game was intended to do.
The player has lots of choices. What class to play? What zones to adventure? What quests to do? Each of these decisions, help make the game either harder or easier for that person. But if you choose the easy route, then don’t complain or bitch when you think the game has no challenges. Choice! That is what it all boils down to. You like the color blue, I like Red. Why should I critizies your choice, just because I like a different one. Same goes for MMO’s. If I want to play a game with an “Easy Mod” why is that a bad thing. I’m not going to start calling you a sadomasticist because you like a more difficult game.
We just need to understand “Easy” doesn’t have to be a bad thing.
The true challenge is to let people play what they want to play with out openning your mouth and saying anything negative about that choice.